Review

1870: Railroading Across the Trans Mississippi from 1870

With the fresh China game committed elsewhere, the group turned to the simple, classic charm of 1870. And what would a train-game night be without hatred, yelling, and a photo finish?

1870: Railroading Across the Trans Mississippi from 1870

1870: Railroading Across the Trans Mississippi from 1870

Published
1992
Designer
Bill Dixon
Publisher
Mayfair Games
Players
2–6
Playing time
360 min

The discussion over what to put on the table had begun with thoughts of the fresh game about China. It was committed elsewhere, though, so it had to wait. With a trainee railroad tycoon at the table, we settled on the simple charm of a classic: 1870 and little trains.

The game had us battling both on the stock market and on the board. This was no peaceful ride with steam engines: every part of the game became a field of conflict, with choices in one arena carrying weight in the other.

The interaction was harsh and direct, with plenty of hatred circulating through both of those arenas. I am fairly sure the lifelong president of KATY is still howling, which on its own describes the mood of the game quite well.

The end came with a margin of just $21, and an underdog victory. Classic, tight, and exactly as malicious as it needed to be to make the evening memorable. A better analysis in a week.

Source: BoardGameGeek

0 comments

Read on

All reviews →
  • Horizon Forbidden West: Seeds of Rebellion

    Horizon Forbidden West: Seeds of Rebellion is a polished, substantial co-op campaign game that captures the videogame’s combat well. Its weak, filler-heavy narrative, however, may keep it from reaching the finish line despite the strong gameplay.

    WhiteColarGamer · 22 Jul 2026
  • Abalone

    The Abalone I remembered from the 1990s came back off the shelf and, to my pleasant surprise, immediately found a new opponent at home. It remains an honest blast from the past, even if it feels somewhat dated once nostalgia is removed from the equation.

    WhiteColarGamer · 22 Jul 2026
  • Dune: War for Arrakis

    An impressive asymmetric conflict game that sat on the shelf for a long time, but ultimately justified the moment it finally reached the table. It keeps its depth without becoming exhausting, and the Spacing Guild makes it even better.

    WhiteColarGamer · 22 Jul 2026

More by WhiteColarGamer →