Review
AuZtralia
In AuZtralia, once again, we ended up on the menu. And this time, the revelation came at the eleventh hour.
- Published
- 2018
- Designer
- Martin Wallace
- Publisher
- SchilMil Games, Ltd., Arclight Games, Ediciones MasQueOca
- Players
- 1–4
- Playing time
- 120 min
In AuZtralia, once again, we ended up being the main course — and this time at the eleventh hour. It is one of those moments when the revelation lands a little hard, but that is precisely why it stays with you at the table.
The revelation that lets Cthulhu move six times is harsh. It is not a minor twist; it is the moment that makes you look at the situation differently and realise how close we were to becoming dinner.
And the fact that it happens at the eleventh hour makes it even more intense. Cthulhu’s movement does not feel like merely a number; it feels like the game pulling the tablecloth just as the main course is being served. Great are you, Wallace.
Then the main course arrived too: our recent acquisition. And yet my mind was still stuck there, on that harsh revelation and Cthulhu’s six movements.
Source: BoardGameGeek
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