Review
Conquest of Paradise
Conquest of Paradise is a light, interesting GMT mini-4X with a strong theme and a fifteen-minute teach. Its relaxed nature, though, means the players must be willing to do the policing themselves.
- Published
- 2007
- Designer
- Kevin McPartland
- Publisher
- GMT Games, PHALANX
- Players
- 1–4
- Playing time
- 90 min
Conquest of Paradise is GMT's mini-4X, and it gets onto the table without demanding the whole evening. You can teach it in fifteen minutes, and its sea-going theme has enough pull to set the mood straight away.
It is light and interesting, but it is also rather relaxed. That is where the mood changes: building your own little island dream is not enough; you have to go after the leader, because the game will not do it for you.
That is where the mood changes: building your own little island dream is not enough; you have to go after the leader, because the game will not do it for you.
TheCuttlefish
So it needs a group that watches the table and does not let the frontrunner sail away untouched. Do that, and you get a quick, thematic 4X with the necessary little bite; fail to do it, and it becomes a touch too peaceful.
Do that, and you get a quick, thematic 4X with the necessary little bite; fail to do it, and it becomes a touch too peaceful.
TheCuttlefish
Source: BoardGameGeek
0 comments
Sign in to react or comment.


