Review

Dune: Imperium – Immortality

Immortality is a very solid expansion for Dune: Imperium: it pairs beautifully with Ix and changes the game enough to feel like a true expansion rather than merely extra content.

Dune: Imperium – Immortality

Dune: Imperium – Immortality

Published
2022
Designer
Paul Dennen
Publisher
Dire Wolf, Galápagos Jogos, Geekach LLC
Players
1–4
Playing time
120 min

I wrote this in the game’s thread as well: Immortality is a very solid expansion, and it complements Ix extremely well. It is the kind of addition that makes me feel the game has been completed, because it does not merely throw a few more cards into the box; it meaningfully shifts the gameplay.

The major change is that it opens up more paths to points and reputation. I no longer have to keep sending soldiers into conflicts just to remain competitive; there are now several alternative routes to progress, which changes where my attention goes during a game.

That inevitably takes a little weight away from conflicts and from the tension of everyone marching off to slaughter. On the other hand, it gives the deck-building side a noticeable boost, and that part felt somewhat thin to me in the base game. For me, that shift ends up being positive, even if players who want conflicts to remain the unquestioned centre of the game may have a small reservation.

Overall, this is very good value and an expansion that, alongside Ix, makes Dune: Imperium feel properly complete to me. There might still be room for one smaller expansion with new conflict cards and cards that tie the expansions together more directly, but generally speaking, this is as good as it gets.

Source: BoardGameGeek

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