Review

Fallen Land: A Post Apocalyptic Board Game – 2nd Edition

Fallen Land: A Post Apocalyptic Board Game – 2nd Edition is a sprawling post-apocalyptic sandbox that has been properly tightened up without losing its ridiculous stories. It will not suit every table, but genre devotees should pay attention.

Fallen Land: A Post Apocalyptic Board Game – 2nd Edition

Fallen Land: A Post Apocalyptic Board Game – 2nd Edition

Published
2023
Designer
Sean Cahill, Jon Lonngren
Publisher
Fallen Dominion Studios, LLC
Players
1–6
Playing time
300 min

Fallen Land: A Post Apocalyptic Board Game – 2nd Edition has the full Ameritrash excess a post-apocalyptic sandbox ought to have: Fallout and Waste Knights with an RPG itch, but in a package that feels far more streamlined and considered. One player finds a Mad Max relic Dodge Charger. Another acquires a cursed Vespa and cannot get rid of it. Both leave with a story.

You are not merely walking around a map collecting things. You manage your party, tend to your settlement, and decide where your people and attention should go while the world keeps offering trouble alongside opportunity.

You are not merely walking around a map collecting things.
TheCuttlefish

Story cards and missions keep the journey moving, with enough material that later plays do not feel like a rerun. Then the other players get involved. The PvP is fair, so you can have a proper go at one another without the game forgetting that its first job is to let you roam the wasteland. Who gets the relic?

This is not for every taste, nor for anyone after a neat little trip through the apocalypse. But if this is your genre—solo stories with real legs, multiplayer with room for a quarrel—Fallen Land is the one I would recommend without much hesitation.

But if this is your genre—solo stories with real legs, multiplayer with room for a quarrel—Fallen Land is the one I would recommend without much hesitation.
TheCuttlefish

Source: BoardGameGeek

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