Review

Greed Incorporated

Greed Incorporated is not one of Splotter’s major triumphs, but it is a solid economic game of negotiation and auctions. The real energy comes from players getting in one another’s way; the ending is less satisfying.

Greed Incorporated

Greed Incorporated

Published
2009
Designer
Jeroen Doumen, Joris Wiersinga
Publisher
Splotter Spellen
Players
3–5
Playing time
240 min

Greed Incorporated is not perfect, and it does not belong beside the Dutch publisher’s biggest successes. It is not a bad game either. As an economic negotiation and auction game, it is considerably sturdier than its rather graceless name suggests.

The centre of it is economic pressure: you negotiate, you bid, and you try to turn each move into leverage. You are not merely shuffling numbers around on your own; you watch what the others need, what they can afford, and when it is worth putting them under pressure.

That is where the game lives.
TheCuttlefish

That is where the game lives. Auctions and agreements put players directly into one another’s plans, and you must decide whether to cooperate briefly or make the bid that wrecks the whole conversation. That is when it gets good.

Splotter’s familiar devotion to mechanisms is very much present, but the endgame is a little deflating. It can still hold the tension to the finish: in our game, three of the five players ended very close together. It is not top-tier Splotter, but it is a good, sharp negotiation and auction game that deserves the right group.

It is not top-tier Splotter, but it is a good, sharp negotiation and auction game that deserves the right group.
TheCuttlefish

Source: BoardGameGeek

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