Review

Pingyao: First Chinese Banks

Pingyao: First Chinese Banks is far better than its bruised reputation suggests: a tight, competitive dice-placement game with genuine economic pressure. The English rules need patience, but the game earns it back.

Pingyao: First Chinese Banks

Pingyao: First Chinese Banks

Published
2017
Designer
Wu Shuang, 王徳繁
Publisher
Jing Studio, Board Game Rookie
Players
1–4
Playing time
90 min

I approached Pingyao: First Chinese Banks with one eyebrow raised. I backed it for the theme, then heard enough dismissal to start mourning the money, but there is a real game here. The rulebook gets a B- in passing: English was plainly not its first language, and a few passages ask for another look, yet it does get you to the table.

At heart, this is a lean dice-placement game. Die values matter, and spaces on the board shift, so spotting a strong action is not sufficient; you need to claim it at the right moment, before someone else does or before it slides somewhere less useful.

You will squeeze each other’s plans, pursue different scoring routes, and eventually see how the pieces connect into something properly demanding.
TheCuttlefish

Those moving spaces feed the economic engine each player is assembling, while the early Qing-dynasty banks give the contest a welcome frame. You will squeeze each other’s plans, pursue different scoring routes, and eventually see how the pieces connect into something properly demanding. That is when it starts to bite.

My one reservation is replayability: I am not convinced the base game has endless new faces to reveal after plenty of plays. The Kickstarter package includes an expansion, but I have not explored it and will not make promises on its behalf. On first encounter, though, Pingyao was a pleasing correction to the rumours and a fiercely competitive game well worth putting on the table.

On first encounter, though, Pingyao was a pleasing correction to the rumours and a fiercely competitive game well worth putting on the table.
TheCuttlefish

Source: BoardGameGeek

0 comments

Read on

All reviews →
  • Review SpaceCorp: 2025-2300AD

    SpaceCorp with Ventures is a tight, lively full package, and it is notably better at three, where blocking and close scores make every move matter. You may complain before realising how dangerous your company becomes in the final phase; that is part of the pleasure.

    TheCuttlefish · 25 Aug 2026
  • Review Knee Deep in Hexes

    Knee Deep in Hexes is an honest, luck-free duel with the urgent economy of a classic resource-rush RTS. The rules are light, but repeat games develop teeth.

    TheCuttlefish · 22 Jul 2026
  • Review Arcs

    Arcs improves markedly once the advanced rules, asymmetric alien factions, and their powers enter the picture. It still leaves too much of its balance to the people around the table, but this is no longer an automatic no.

    TheCuttlefish · 22 Jul 2026

More by TheCuttlefish →