Review
Point City
Point City takes Point Salad’s immediate, effortlessly simple charm and gives it a little more of a “proper board game” feel. For me, it is a very successful twist that comfortably belongs alongside the original.
- Published
- 2023
- Designer
- Molly Johnson, Robert Melvin, Shawn Stankewich
- Publisher
- Flatout Games, Alderac Entertainment Group, CMON Global Limited
- Players
- 1–4
- Playing time
- 30 min
Point Salad is my favourite filler; I say it again and again because it simply works everywhere. With my fellow BLTGers, with gateway gamers, with my son and his friends: you open it, play it, and have a good time. Point City keeps that simplicity and immediacy, but feels one click more like a board game and less like pure yolo card-grabbing.
Here, we are not merely drafting cards, but building an engine. The central idea remains easy to grasp and immediate at the table, but now you build something that can yield more and more for you. That gives the game a fuller feel than Point Salad, without losing its accessibility.
Of course, engine building also brings the expected snowballing: whoever gets ahead can be hard to stop. On the other hand, there is more counterdrafting, and that is exactly the sort of interaction I enjoy in games like this: you watch what the others want and can deny it to them, without it becoming annoying or mean-spirited.
So, for me, Point City is a very nice twist on the original design. If Point Salad already has a place in your collection, that does not mean this one is redundant—quite the opposite, it stands easily beside it. Highly recommended.
Source: BoardGameGeek
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