Review

Pulsar 2849

Pulsar 2849 has a genuinely fresh way of distributing its dice, but builds around it a rather solitary and demanding planning exercise.

Pulsar 2849

Pulsar 2849

Published
2017
Designer
Vladimír Suchý
Publisher
Czech Games Edition (CGE), asmodee, Cranio Creations
Players
2–4
Playing time
90 min

Pulsar 2849 is an agreeable dice-placement game with one idea strong enough to establish its identity immediately: choosing dice each round is not mere setup, but the game’s most interesting decision.

Each round begins with players selecting the dice they will have available, then placing them to develop their own position. That is the design’s fresh touch: before an action is even taken, you must decide what is worth claiming and what can safely be left to the others.

choosing dice each round is not mere setup, but the game’s most interesting decision.
TheTrainSpotter

After that, though, the game becomes fairly random and almost entirely solitaire. Meaningful interaction is largely confined to the dice selection, while the rest is a matter of personal, multi-step planning, since scoring demands that the groundwork be laid well before it is needed.

I did not have a bad time and would play it again, but the amount of preparation required makes it slightly more tiring than its weight warrants. There are better games in this category; Pulsar 2849 is a respectable dice-placement game, but not one I would choose with much priority.

There are better games in this category; Pulsar 2849 is a respectable dice-placement game, but not one I would choose with much priority.
TheTrainSpotter

Source: BoardGameGeek

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