Review

Revive

Revive is a fresh, generous engine builder: exploration, buildings standing in for workers, cards, and asymmetry that is not equally well behaved across the board. There is a great deal to enjoy here, though the base game’s balance deserves a raised eyebrow.

Revive

Revive

Published
2022
Designer
Helge Meissner, Kristian Amundsen Østby, Eilif Svensson, Anna Wermlund
Publisher
Aporta Games, Across the Board, BGA Plus
Players
1–4
Playing time
120 min

Revive was one of those boxes I had somehow left out of the collection, for reasons I can no longer reconstruct. One play did not recover those reasons; it did, however, make a purchase look rather likely. This is a fresh, intelligent engine builder from the modern generous school, where nearly every action hands you something useful and points arrive at a properly civilised rate.

Its core combines exploration, placing buildings — the workers are buildings here — and card management. You build a personal engine, open up options, then use the modest return from one action to fuel the next. The interesting decision is how to join those three systems so that your development becomes an actual escalating plan rather than a queue of unrelated bonuses.

The interesting decision is how to join those three systems so that your development becomes an actual escalating plan rather than a queue of unrelated bonuses.
TheTrainSpotter

Interaction seems to arise less from direct blows than from the shared pressure of exploration and space, while the cards determine the economy you can assemble. That is also where the crack appears: the asymmetric factions in the base game do not look evenly balanced, and the container system is a little too willing to improvise. If one player can turn a single resource into a wildcard for everything while another must trade two resources for the same result, equality is not readily restored by arguing that some other faction ability may be stronger; that, too, depends on the opening card set.

If that instability does not trouble you, Revive is substantial and very pleasant, with plenty of structure beneath its generosity. The expansion appears to make it fuller still, but the base box already merits attention — provided you accept that not everyone begins from precisely the same starting line.

The base box already merits attention — provided you accept that not everyone begins from precisely the same starting line.
TheTrainSpotter

Source: BoardGameGeek

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