Review

Terraforming Mars: Hellas & Elysium

The Hellas map gives Terraforming Mars a welcome change of scenery. For me, though, the tabletop version is still the better way to play because it keeps every opponent’s plans where you can see them.

Terraforming Mars: Hellas & Elysium

Terraforming Mars: Hellas & Elysium

Published
2017
Designer
Jacob Fryxelius
Publisher
FryxGames, Arclight Games, Ghenos Games
Players
1–5
Playing time
120 min

Hellas was new to me, and that was enough to make Terraforming Mars feel fresh without asking it to become a different game. Three players, a different map, and the game settled into its proper rhythm: quiet decisions that stop being quiet when someone else has just rearranged your plans.

The heart of it is constant adjustment. You take your turn and build a strategy over successive rounds, but you are not playing in a vacuum: you watch what the others are doing, then decide whether to stay the course or steer somewhere else.

You take your turn and build a strategy over successive rounds, but you are not playing in a vacuum: you watch what the others are doing, then decide whether to stay the course or steer somewhere else.
TheCuttlefish

That interaction reads far more clearly across a real table. You can see where your opponents are heading, keep their choices in mind, and react in time; on Steam, that is much harder, and a meaningful part of the strategy goes missing. With no expansions there either, the balance tips even further towards the physical game.

Hellas is a fine reason to come back to Terraforming Mars, but the conclusion is simple: I would still choose the board game, because it makes you look your opponents in the eye — or at least at their boards.

Hellas is a fine reason to come back to Terraforming Mars, but the conclusion is simple: I would still choose the board game, because it makes you look your opponents in the eye — or at least at their boards.
TheCuttlefish

Source: BoardGameGeek

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