Review

Unmatched Adventures: Teenage Mutant Ninja Turtles

Unmatched Adventures: Teenage Mutant Ninja Turtles cleverly turns the familiar formula into a demanding cooperative boss fight. Shredder is already beating us 3–1, and that is exactly the kind of defeat that makes me want another game.

Unmatched Adventures: Teenage Mutant Ninja Turtles

Unmatched Adventures: Teenage Mutant Ninja Turtles

Published
2025
Designer
Noah Cohen, Rob Daviau, Jason Hager, Justin D. Jacobson, Jason Kemppainen, Justin Kemppainen, Brian Neff, Darren Reckner
Publisher
Restoration Games, Geekach LLC, IELLO
Players
1–4
Playing time
40 min

I’m ending the way I started: with an Unmatched dessert. This time, though, it is the Ninja Turtles in a cooperative adventure against a boss. I have not got around to the first Adventures, because I do not collect the non-thematic Unmatched sets, so I was genuinely curious to see how this version would play. And, let’s be honest: Ninja Turtles for the win.

Here, Unmatched’s familiar foundation has been adapted into a cooperative boss battler, with rule changes that struck me as very clever. Rather than only looking at how to overcome the player opposite me, I have to coordinate with the team against a shared opponent and plan our strategy to withstand the boss’s pressure.

The game does not go easy on you. Against Shredder, at least, winning demands careful play, good decisions, and drawing the right things at the right time. It is not one of those cooperative games where you simply do the obvious and everything falls into place: Shredder has already got us 3–1, and now we are preparing to try Krang, who has a completely different play style.

What I liked most is that the difficulty did not push me away; it nudged me into playing again and doing better. Very good fun, especially if you want your Unmatched to end in a team brawl with a boss rather than the usual settling of scores between yourselves.

Source: BoardGameGeek

0 comments

Read on

All reviews →
  • Phoenix New Horizon

    Phoenix New Horizon is a somewhat kinky worker-placement euro with plenty of engine building and slightly more interaction than the genre usually offers. It is not bad at all, but its turn-order mechanism left me annoyed, especially at four players.

    TheCuttlefish · 22 Jul 2026
  • Knee Deep in Hexes

    A fair, zero-luck game for two that brings the tension of a classic resource-rush RTS to the table. Its rules are simple, but it is far more cunning than it first appears.

    TheCuttlefish · 22 Jul 2026
  • Lairs

    Lairs is Battleship with dungeons, monsters, and loot: a clever game with an asymmetric idea and a wonderfully light mood. The base box works nicely for younger players, while any expansion opens it up for older ones too.

    TheCuttlefish · 22 Jul 2026

More by TheCuttlefish →