Review

Winner's Circle

Winner's Circle is not much to look at, but it is an unusually good party game once the racing starts: laughter, needling, and just enough trackside foolishness.

Winner's Circle

Winner's Circle

Published
2001
Designer
Reiner Knizia
Publisher
alea, DiceTree Games
Players
2–6
Playing time
60 min

Winner's Circle does not exactly sell itself from across the room, yet it is one of those games that opens quietly and soon has the whole table laughing. The box makes a modest promise. The players do the rest.

Everything gathers around the racetrack and that pleasing little tension of backing the horse you think will come good. You need not know anything about racing; you only need to watch the run, pick a side, and start believing rather more firmly than is sensible.

The box makes a modest promise. The players do the rest.
TheCuttlefish

Naturally, nobody is doing this in private. The table's choices shift the mood around the race, hopes rise and collapse in public, and before long somebody is treating the auction hammer with faintly alarming seriousness. You will needle each other. You will enjoy it.

This is a game powered by the reactions around the table, not by its first impression on the shelf. For a group after smiles and a little harmless gambling, it is quietly excellent.

For a group after smiles and a little harmless gambling, it is quietly excellent.
TheCuttlefish

Source: BoardGameGeek

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