Review
1822CA
1822CA is a heavy, demanding game, and a very good one for a group that wants its auctions to have teeth. Its Canadian wrinkles make it more complex than 1822, so it is better treated as a next step than an entry point.
- Published
- 2018
- Designer
- Simon Cutforth, Robert Lecuyer
- Publisher
- All-Aboard Games
- Players
- 3–7
- Playing time
- 540 min
1822CA is a heavy title, and it makes no attempt to disguise the fact. Its Canadian peculiarities add layers to 1822, but those layers are rather satisfying if a proper auction is your idea of a good evening.
The heart of the experience is the auction. It is not a brief ceremony before the game begins; it is where you read the table, decide what something is worth, and work out how much you would like the next player to pay for it.
The heart of the experience is the auction.
TheCuttlefish
The pace runs through those confrontations, and the interaction is direct: raise the price, spoil somebody's plans, or let them commit to the thing they thought they had won. You will watch one another over the bids. Somebody will blink.
If auctions are not your thing, the emergency exit is perfectly respectable. If they are, 1822CA lands very well indeed. I would still put it after a proper introduction to 1822: learn the foundation first, then head for the Canadian Alps.
I would still put it after a proper introduction to 1822: learn the foundation first, then head for the Canadian Alps.
TheCuttlefish
Source: BoardGameGeek
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