Review

Cascadito

Cascadito is a light Knizia roll-and-write with a neat little network puzzle under its dice. It is not one I would reach for myself, but it is well made and clearly has an audience.

Cascadito

Cascadito

Published
2024
Designer
Reiner Knizia
Publisher
Bitewing Games
Players
1–4
Playing time
45 min

Cascadito has the tidy, cheerful presence of a game that does not ask to own your entire evening. The production is lovely, and the four different pads give the table that modest pleasure of opening four versions of the same journey.

At heart it is a roll-and-write: you draft dice, then use them to build a network on your map. The choice is not simply which die looks best this minute, but which one keeps your route alive while leaving everyone else with something rather less convenient.

The choice is not simply which die looks best this minute, but which one keeps your route alive while leaving everyone else with something rather less convenient.
WhiteColarGamer

A light scoring track runs alongside the network building, giving the game a bit of direction without making it heavy. The four maps shift your priorities and provide a basic measure of replayability, but this remains deliberately straightforward; it is not about to turn into a weighty puzzle.

I would probably not choose it for my own table after a Tuesday at work. The youngster liked it, though, and that is a more honest recommendation than it sounds: Cascadito is no dud, just a well-made, cheerful little game for people who want their networks without the drama.

Cascadito is no dud, just a well-made, cheerful little game for people who want their networks without the drama.
WhiteColarGamer

Source: BoardGameGeek

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