Review

Cry Havoc

Cry Havoc promises asymmetric factions and spectacular conflict, but this three-player outing made balance feel more like a polite suggestion.

Cry Havoc

Cry Havoc

Published
2016
Designer
Grant Rodiek, Michał Oracz, Michał Walczak
Publisher
Portal Games, Edge Entertainment
Players
2–4
Playing time
120 min

I opened Cry Havoc with a brief word about balance, which turned out to be an optimistic choice. The Humans went to the player who is usually ahead, the Machines took the opposing side, and I tried the Pilgrims for the first time. It all looked set for a splendidly uneven but compelling fight. Problems often do, before they begin their shift.

Each faction pursues victory through its own units and skills. With the Pilgrims, I quickly built a pool of more than ten crystals, turning my skills into scoring opportunities; it was a clean, effective route, with just enough pressure in keeping it alive.

Problems often do, before they begin their shift.
EdgyJellyfish

The Machines produced their own answer through shredder drones, assembling a rather impressive knot of genocide. Cry Havoc asks you to watch what the others are doing and answer their threats, rather than simply tending your private little engine. Here, though, the most meaningful interaction was watching the Human player disappear over the horizon.

The Humans won comfortably and by a wide margin, largely on the back of two skills that half of BGG already complains about. They are powerful. Powerful enough to make the other factions' efforts feel like very careful set dressing around their victory. I will not be giving it another chance as a three-player game.

I will not be giving it another chance as a three-player game.
EdgyJellyfish

Source: BoardGameGeek

0 comments

Read on

All reviews →
  • Review Stupor Mundi

    Stupor Mundi wears the full German-euro uniform and leaves much the same aftertaste: dry, busy, and oddly hard to recall. It is not unpleasant; it simply gives little reason to come back for another serving.

    EdgyJellyfish · 4 Mar 2026
  • Review Rock Hard: 1977

    Rock Hard: 1977 is handsomely produced and reasonably committed to its theme, but beneath the polish sits a bland push-your-luck exercise that leaves chance doing the heavy lifting.

    EdgyJellyfish · 12 Nov 2025
  • Review Stress Botics

    Stress Botics conceals an interesting economic game beneath layers of rules, exceptions, and mechanical clutter. Its hand management deserves attention; nearly everything around it seems determined to punish that attention.

    EdgyJellyfish · 20 Oct 2025

More by EdgyJellyfish →