Review

Rock Hard: 1977

Rock Hard: 1977 is handsomely produced and reasonably committed to its theme, but beneath the polish sits a bland push-your-luck exercise that leaves chance doing the heavy lifting.

Rock Hard: 1977

Rock Hard: 1977

Published
2024
Designer
Jackie Fox
Publisher
Devir, CMON Global Limited, IELLO
Players
2–5
Playing time
90 min

Rock Hard: 1977 is a handsome production and it gives its theme a fair shot. Still, Chuck D’s “Don't Believe the Hype” feels like a better soundtrack than any rock anthem: the hype is doing rather more work than the game.

At its centre is a push-your-luck mechanism involving sweets, and it is a remarkably stubborn fit for a euro. You press on, test your fortune, and wait to discover whether the card gods have smiled on you or handed you the dud sweet.

Still, Chuck D’s “Don't Believe the Hype” feels like a better soundtrack than any rock anthem: the hype is doing rather more work than the game.
EdgyJellyfish

Each turn becomes another version of the same yolo choice: carry on because the next reveal might be good, or stop because it might wreck you. Player interaction does not put enough weight on that process to lift it above the randomness; it mostly lets everyone watch one another surrender to the same whim.

I am not saying a first play will not produce some laughs, particularly if the theme appeals. It is pretty. So is a lava lamp. I cannot imagine anyone willingly sitting down for a second game.

I cannot imagine anyone willingly sitting down for a second game.
EdgyJellyfish

Source: BoardGameGeek

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