Review
Evenfall
Evenfall is a competent blend of worker placement, set collection, and light engine building that moves nicely with three players. Its uneven council members, however, give the opening draw more influence than it has earned.
- Published
- 2023
- Designer
- Stefano Di Silvio
- Publisher
- dlp games, Nanox Games, GaGa Games
- Players
- 1–4
- Playing time
- 120 min
Evenfall stirs worker placement, set collection, and a little engine building into a witch-and-spell cauldron. It is not a bad game; it moves cleanly and asks for some thought. I simply expected a more finished design, rather than one so willing to let the opening draw stare back at you.
At its centre, workers are placed to build collections and make use of spells, while the light engine-building element gives those choices some follow-through. The mixture works without drowning the table in procedure, which is not nothing for a game trying to keep three systems on the same shelf.
The interaction is supposedly capable of regulating powerful council members through the table itself, but that asks for a kind of tabletop karate the game does not clearly teach.
EdgyJellyfish
With three players, the pace holds together nicely; with four, it may acquire more downtime than it needs. The interaction is supposedly capable of regulating powerful council members through the table itself, but that asks for a kind of tabletop karate the game does not clearly teach.
Council members are strong without being sufficiently equal, so a favourable opening draw can give one player a noticeable shove. There are better witchy options available, and Septima is the obvious reminder that this theme can be served with more balance.
There are better witchy options available, and Septima is the obvious reminder that this theme can be served with more balance.
EdgyJellyfish
Source: BoardGameGeek
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