Review
Galaxy Trucker
Galaxy Trucker failed to win over either the younger recruit or me on its second outing. I can still imagine a four-player table finding the laughter we missed, but it has not earned another launch yet.
- Published
- 2007
- Designer
- Vlaada Chvátil
- Publisher
- Czech Games Edition (CGE), Albi, asmodee
- Players
- 2–4
- Playing time
- 60 min
I wanted to give these space truckers a fair chance, mostly because the theme looked like exactly the sort of thing that might pull a child away from a console for one evening. It did not happen: the younger recruit would not touch Galaxy Trucker, and I was already feeling worn out by the second play.
You take a space lorry out into a route where meteors are the threat hanging over the whole prospect. There is something appealingly theatrical about that image on the table: truckers in the void, waiting to discover whether they will make the run or become orbital debris.
It did not happen: the younger recruit would not touch Galaxy Trucker, and I was already feeling worn out by the second play.
WhiteColarGamer
In the handful of plays I brought to the table, though, the experience never found its rhythm. It did not naturally produce the cheerful chaos that such an immediately legible disaster ought to invite, and the player interaction never did enough to make the fatigue worthwhile.
I have one reservation left for a four-player game, because perhaps meteors and shared misfortune need the right company. Otherwise, Galaxy Trucker is the sort of box one regards fondly on the shelf, without any great hurry to load it up again after a Tuesday at work.
Otherwise, Galaxy Trucker is the sort of box one regards fondly on the shelf, without any great hurry to load it up again after a Tuesday at work.
WhiteColarGamer
Source: BoardGameGeek
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