Review

Grand Prix

Almost a year and a half after my first play, Grand Prix leaves me with exactly the same impression: it is great fun with a big crowd around the table. I am already tempted to bring it to the club for a little tournament.

Grand Prix

Grand Prix

Published
2016
Designer
Jeff Horger, Carla Horger
Publisher
GMT Games
Players
2–11
Playing time
90 min

Almost a year and a half after my first encounter with Grand Prix, I am happy that my opinion has not changed. It is not one of those games I need to dissect down to the last detail in order to justify why it has stayed in my mind: when a big group gathers, it is fun. The very idea of running a tournament for it at the club sounds right to me.

The experience rests on the group gathering around the same race and following its progress. It is not a game that stayed with me because of some elaborate mechanism; it stayed with me because of the shared laughter, the tension of the moment, and the fact that a full table gives it a completely different energy.

At the table, then, interaction mainly comes from everyone taking part in the same spectacle and reacting to what happens in the race. I can imagine it working even better in tournament form, with game after game and the group giving the evening its character, rather than everyone chasing some weighty strategic analysis.

I had to leave early with the Swiss guy because of obligations, leaving the others to digest the pie we had cut — congrats, Fotara! — and carry on with two games of the new Civ. But Grand Prix remains on the list for the next big gathering. Let us start the new year strong, with fewer idiots getting on our nerves. After all, it is better to be lucky than good!

Source: BoardGameGeek

0 comments

Read on

All reviews →
  • Horizon Forbidden West: Seeds of Rebellion

    Horizon Forbidden West: Seeds of Rebellion is a polished, substantial co-op campaign game that captures the videogame’s combat well. Its weak, filler-heavy narrative, however, may keep it from reaching the finish line despite the strong gameplay.

    WhiteColarGamer · 22 Jul 2026
  • Abalone

    The Abalone I remembered from the 1990s came back off the shelf and, to my pleasant surprise, immediately found a new opponent at home. It remains an honest blast from the past, even if it feels somewhat dated once nostalgia is removed from the equation.

    WhiteColarGamer · 22 Jul 2026
  • Dune: War for Arrakis

    An impressive asymmetric conflict game that sat on the shelf for a long time, but ultimately justified the moment it finally reached the table. It keeps its depth without becoming exhausting, and the Spacing Guild makes it even better.

    WhiteColarGamer · 22 Jul 2026

More by WhiteColarGamer →