Review
Grand Prix
Time has not changed my first impression of Grand Prix. Put plenty of people around the table, though, and it finds its purpose.
- Published
- 2016
- Designer
- Jeff Horger, Carla Horger
- Publisher
- GMT Games
- Players
- 2–11
- Playing time
- 90 min
My first impression of Grand Prix has survived the years, which is usually the fairest test a game can face. It is not a title that suddenly changes my mood or makes me want to pull it straight back off the shelf.
This account does not provide enough detail to describe the core mechanisms or the shape of a round with any confidence. What is clear is that the game is not defined by a solitary, quiet process at the table.
Grand Prix comes alive when there is a big group around it.
CaptainObvious
Grand Prix comes alive when there is a big group around it. The interaction is the shared noise of the occasion: more players, more energy, and an experience that becomes enjoyable because everyone is having it together.
Grand Prix works with a crowd, but it has never materially changed my mind about it.
Grand Prix works with a crowd, but it has never materially changed my mind about it.
CaptainObvious
Source: BoardGameGeek
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