Review
Great Western Trail
Great Western Trail turns point salad into a smooth, well-paced race for the things everyone suddenly needs. It is not an area-control brawl; it is a brisk game of getting there first.
- Published
- 2016
- Designer
- Alexander Pfister
- Publisher
- eggertspiele, 999 Games, Arclight Games
- Players
- 2–4
- Playing time
- 150 min
This American Uwe-meets-Lacerda creature can evidently cook a proper point salad. Great Western Trail is a very agreeable game, full of sturdy ideas that work together without demanding you leave your brain running at full temperature all evening.
At its heart, it is about building points, but not in the limp sense of doing anything and hoping the total sorts itself out. Each round puts particular jobs in front of you, and you need to get them done; the game keeps moving rather than drowning you in possibilities.
The player interaction is not Mombasa’s rough territorial struggle.
TheCuttlefish
The player interaction is not Mombasa’s rough territorial struggle. Instead, it lives in timing: you spot what another player is about to take, realise you need it too, and start hustling before it disappears. That is where it bites.
It lasts exactly as long as it should, moves along nicely, and leaves the table in that pleasingly rare state of broad agreement that everyone had a good time. Great Western Trail is the sort of game that finds its way back to the table without any fuss, and rather soon.
Great Western Trail is the sort of game that finds its way back to the table without any fuss, and rather soon.
TheCuttlefish
Source: BoardGameGeek
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