Review

Imperium: Legends

Imperium: Legends is beautifully produced and clearly built around ambitious asymmetry, but my first two plays mostly showed how much depends on the civilisations in the game and the players behind them.

Imperium: Legends

Imperium: Legends

Published
2021
Designer
Nigel Buckle, Dávid Turczi
Publisher
Osprey Games, Banana Games, Board Game Rookie
Players
1–4
Playing time
160 min

The pitch sold me, so I bought both boxes: Classics and Legends. The production is excellent, but after two games with Legends I am not going to pretend I fully understand what it is trying to be. My first game, Arthurian versus Minoan, had me choose a maximum-difficulty civilisation with an atypical flow despite having no prior experience. Poor decision. Imperium: Legends can punish you before you have worked out precisely what you did wrong.

You are each playing a civilisation, but not necessarily in remotely the same manner as the person across the table. The Legends are asymmetric, and a high-difficulty civilisation can ask for an approach quite unlike the game’s standard rhythm. That is the attraction, and also the point where a first play can feel like a lesson delivered without a teacher.

Imperium: Legends can punish you before you have worked out precisely what you did wrong.
TheCuttlefish

From what I have seen, player interaction depends heavily on the pairing of civilisations. My second game, Maurytan versus Egypt, was much more approachable; yet the choices can apparently produce either a proper contest or a dispiriting game of solitaire with witnesses. You want an opponent who knows what is happening too. Otherwise the asymmetry does not merely pull you in a different direction; it leaves you swimming alone.

For now, it leaves me with something of the same aftertaste as Space Corp: Ventures: intriguing asymmetry, with an enormous amount riding on which civilisations meet. I need several more plays before offering a final judgement. The production keeps it on the table, and the second game gave me a reason to continue, but Imperium: Legends has not earned my trust yet — only my curiosity.

The production keeps it on the table, and the second game gave me a reason to continue, but Imperium: Legends has not earned my trust yet — only my curiosity.
TheCuttlefish

Source: BoardGameGeek

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