Review
La Famiglia: The Great Mafia War
La Famiglia: The Great Mafia War is a dense, highly complete 2v2 area-control game, ideal for groups who enjoy hidden orders and honest complexity. My only substantial reservation is that the mafia theme, while functional, does not fully exhaust the system’s potential.
La Famiglia: The Great Mafia War
- Published
- 2023
- Designer
- Maximilian Maria Thiel
- Publisher
- Feuerland Spiele, Boardgame Atelier, BoardM Factory
- Players
- 4
- Playing time
- 180 min
I had this one in my sights from the first preview I saw, and ever since Defence of Procyon III, euro-like 2v2 games have risen very high in my estimation. La Famiglia is, for me, a very strong effort: a game with substance, considerable depth, and complexity that is not ashamed to make you think. For groups who love Hidden Orders, like those in FFG’s Game of Thrones, and want something demanding but fair, I consider it a must buy.
At its core, it is pure area control, with relatively asymmetric forces. Unlike Procyon, though, everyone operates under the same rules, which makes the situation on the table easier to follow even when the options are plentiful. The hidden orders keep the tension high: it is not enough to arrange your own plan; you also have to account for what the opposition may be preparing and coordinate properly with your teammate.
The game does not stop at a standard struggle for territory. Its unusual action selection and unconventional card-based combat give decisions a fresh, slightly twisted feel that ultimately makes sense. Sometimes it pleasantly burns your brain as you weigh actions and moves; at others, it brings out the fire-setting Conan in you. Best of all, it manages to do both without losing its coherence.
My only serious reservation concerns the theme. The mobsters fit what is happening perfectly well, but I do not feel they showcase the full strength of this system, which I can see having potential in other thematic settings too. Otherwise, the production quality is top-tier. I would only have liked the rulebook to be a little better, because a game this full deserves to bring you into its world as clearly as possible.
Source: BoardGameGeek
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