Review
Labyrinth: The Awakening, 2010 – ?
After a fair number of plays, the original Labyrinth remains the stronger game for me. The Awakening changes the experience substantially, but its awakening tokens can swing matters far too hard on the right draw.
Labyrinth: The Awakening, 2010 – ?
- Published
- 2016
- Designer
- Trevor Bender, Volko Ruhnke
- Publisher
- GMT Games
- Players
- 1–2
After more than ten plays of the base Labyrinth, and three using the 2010+ card pool, I still think the original game is the better one.
The Awakening is properly different, which is to its credit. Its awakening tokens are simply too powerful, though: draw the right cards while your opponent has no answer, and the game can tip very easily to one side. It is an interesting addition, with the balance of a table missing one leg.
Its awakening tokens are simply too powerful, though: draw the right cards while your opponent has no answer, and the game can tip very easily to one side.
EdgyJellyfish
I prefer base Labyrinth, where the result is less readily decided by whether the tokens and the card draw have chosen a side.
I prefer base Labyrinth, where the result is less readily decided by whether the tokens and the card draw have chosen a side.
EdgyJellyfish
Source: BoardGameGeek
0 comments
Sign in to react or comment.


