Review

Living Planet

Living Planet is that rare good Kickstarter game I had somehow managed to ignore completely. It is a polished production with a touch of overproduction, and stock-market funerals that end up being rather delightful.

Living Planet

Living Planet

Published
2019
Designer
Christophe Boelinger
Publisher
Ludically
Players
2–4
Playing time
120 min

Here is a rare phenomenon: a good Kickstarter game whose existence I had completely missed. Dear Ioannis brought it out for us — the kid is ahead of the curve even at KS sniping — and we sat down to suck the planet dry. And honestly, Living Planet is a fine piece of work: it feels carefully made, and it has the presence of a game that wants to spread across the table and pull you into its atmosphere.

At its core, the group sets out to exploit the planet, with the game revolving around that shared, not exactly discreet, draining of its resources. This is not merely a theme pasted over the rules: the sense that we are all dipping into the same thing is central to the experience.

Then come the stock-market funerals. Its economic side allows values to head downhill, creating those small, delicious disasters that you watch unfold on the table and think, yes, this is always good. You do not need to sell me very hard on the idea of a game where the market can bury something with such theatrical flair.

My only small objection is the overproduction. The production clearly wants to impress, but the artwork makes certain elements difficult to tell apart. Fortunately, it is a minor issue and does not undo the rest of the package. In the end, this is a polished and pleasantly spectacular game, and I am very glad it did not remain hidden any longer in the Kickstarter pile.

Source: BoardGameGeek

0 comments

Read on

All reviews →
  • Horizon Forbidden West: Seeds of Rebellion

    Horizon Forbidden West: Seeds of Rebellion is a polished, substantial co-op campaign game that captures the videogame’s combat well. Its weak, filler-heavy narrative, however, may keep it from reaching the finish line despite the strong gameplay.

    WhiteColarGamer · 22 Jul 2026
  • Abalone

    The Abalone I remembered from the 1990s came back off the shelf and, to my pleasant surprise, immediately found a new opponent at home. It remains an honest blast from the past, even if it feels somewhat dated once nostalgia is removed from the equation.

    WhiteColarGamer · 22 Jul 2026
  • Dune: War for Arrakis

    An impressive asymmetric conflict game that sat on the shelf for a long time, but ultimately justified the moment it finally reached the table. It keeps its depth without becoming exhausting, and the Spacing Guild makes it even better.

    WhiteColarGamer · 22 Jul 2026

More by WhiteColarGamer →