Review

Point Salad

Point Salad packs drafting, denial and shifting scoring into fifteen minutes of uncomplicated joy. Better still, a fuller table does not dilute the recipe.

Point Salad

Point Salad

Published
2019
Designer
Molly Johnson, Robert Melvin, Shawn Stankewich
Publisher
Alderac Entertainment Group, Arclight Games, Bard Centrum Gier
Players
2–6
Playing time
30 min

Point Salad is the rare salad nobody pushes to the side of the plate. In roughly fifteen minutes, it gives you a neat little fight over choices: take what helps you, take what helps the person beside you less, then watch everyone regard vegetables as if they have made promises.

The deck is made of double-sided cards. One side shows one of six vegetables; the other gives a scoring condition. On your turn, you draft either two vegetables or one scoring-condition card, and when the cards run out, you total the point salad.

It is not cruelty. It is the moment you take the onion and smile.
TheCuttlefish

That is where the tiny teeth come in. With up to three players, there is room for denial and counter-drafting: you see what someone is building and can lift precisely the thing they wanted. It is not cruelty. It is the moment you take the onion and smile.

It does not pretend to be heavier than it is, and that is entirely to its credit. It is quick, clever, and lively enough that the table talks about the last card stolen rather than checking the time.

**Updated session**

A later four-player game corrected my initial reservation. It flows just as smoothly, while the scoring balance shifts a little, giving it extra replayability rather than reducing it to an emergency alternative.

It is quick, clever, and lively enough that the table talks about the last card stolen rather than checking the time.
TheCuttlefish

Source: BoardGameGeek

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