Review

Raising Chicago

Raising Chicago is a Spiellworx gem that slipped beneath the radar: a pure, luckless auction game whose modified Walrasian market is as disciplined as it is explosive.

Raising Chicago

Raising Chicago

Published
2025
Designer
Matt Wolfe
Publisher
Spielworxx, Capstone Games, Hobby Japan
Players
2–4
Playing time
120 min

Raising Chicago deserved rather more attention than it received. It is that rare, wholly economic design which needs neither dice nor lucky draws to create tension; a market, a few decisions, and opponents who understand that anything becomes less affordable the moment you want it too.

At its centre are auctions run through a modified Walrasian system. You bid, work out what the others are pursuing, and try to leave them with choices that are expensive or awkward. The interesting decision is whether to pay for the thing you need, or pay simply to ensure that somebody else cannot have it.

The interesting decision is whether to pay for the thing you need, or pay simply to ensure that somebody else cannot have it.
TheTrainSpotter

Then the buildings go into Chicago, as part of the effort to address its sewage crisis. The auction-and-building sequence is rules-light, yet its consequences are not: every bid redraws the terrain for everyone else, rather like Urban Sprawl wearing the overalls of a tulip bubble.

It is not rules-heavy, but it earns its two hours and asks enough of the brain to justify them. For anyone who enjoys hard auctions with almost no luck involved, it is quietly excellent — and it goes straight onto my game-of-the-year list.

For anyone who enjoys hard auctions with almost no luck involved, it is quietly excellent — and it goes straight onto my game-of-the-year list.
TheTrainSpotter

Source: BoardGameGeek

0 comments

Read on

All reviews →
  • Review Red Dust Rebellion

    Red Dust Rebellion may be the most demanding COIN I have played, and perhaps the best. Its wildly asymmetrical factions look liable to collapse into nonsense; instead, they form an unusually well-balanced whole.

    TheTrainSpotter · 25 Aug 2026
  • Review Imperial Borders

    Imperial Borders takes Napoleonic warfare and turns it into a cleaner, more symmetrical wargame rather than a historical simulation. We did not complete a full game, but the preparation, demonstrations, and lengthy opening analysis made a persuasive case.

    TheTrainSpotter · 25 Aug 2026
  • Review Phoenix New Horizon

    A knotty worker-placement euro with engine building, a touch of area majority, and more player friction than the genre usually permits. Perfectly competent, though its turn-order system keeps it short of excellence.

    TheTrainSpotter · 22 Jul 2026

More by TheTrainSpotter →