Review
Red Flag Over Paris
Red Flag Over Paris feels like a clearer step on from Fort Sumter, but my first play did not uncover enough game beneath its cards. I am not writing it off; I would simply like to see what an experienced opponent sees in it.
- Published
- 2021
- Designer
- Fred Serval
- Publisher
- GMT Games, GaGa Games, Nuts! Publishing
- Players
- 1–2
- Playing time
- 40 min
After the flat start Fort Sumter gave this series for me, I came to Red Flag Over Paris expecting the much-mentioned improvement. I can see it in the tidier idea, but at the table it has not yet given me a reason to choose it over another game of Ascension Tactics.
The system is broadly simple and it makes sense, although the rules are squeezed together far too tightly for a quick read. I would give them a passing grade with a note saying “please use more space”; this is not ten-minutes-and-go material.
There was conflict between us, but it felt driven more by the luck of the cards than by the sort of decision that makes you look across the table and think, now I have you.
TheCuttlefish
In play, we put down cards and waited to see which event would land hardest at that particular moment. There was conflict between us, but it felt driven more by the luck of the cards than by the sort of decision that makes you look across the table and think, now I have you.
The result is a plain meh rather than a dismissal: I would like one game against somebody who knows it inside out, in case they can show me what I missed. For now, Red Flag Over Paris feels less like a contest and more like two players waiting for the right card to favour them.
For now, Red Flag Over Paris feels less like a contest and more like two players waiting for the right card to favour them.
TheCuttlefish
Source: BoardGameGeek
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