Review
Resurgence
Resurgence dresses a tough medium-weight euro in the ruins of Moscow, and thankfully the theme is doing more than decorating the box. It is a polished, slightly unusual production with an economy that keeps everyone under pressure.
- Published
- 2022
- Designer
- Stan Kordonskiy
- Publisher
- Half-a-Kingdom Games, Pixie Games, Portal Games
- Players
- 1–4
- Playing time
- 90 min
Resurgence, self-published by the designer of Endless Winter and Rurik, asks you to survive among the ruins of Moscow, improve your shelter, and pursue missions. That sounds as though it might be a severe ameritrash affair, or one of those overly solemn co-ops where everyone studies the board in silence. It is neither. It is a euro, and the theme remains present at the table.
Its core is bag building paired with worker placement: you manage what you draw, turn it into actions, and try to assemble a more capable survival engine. Improving the shelter and completing missions are not simply boxes to tick; the economy is tight enough that every move feels like choosing between two things you already needed.
Nobody has to raise their voice for the pressure to arrive.
TheCuttlefish
Then there are the other players. Resurgence has more interaction than its first impression suggests: your choices are constantly shaped by what the table leaves open, reaches first, or makes harder for you to take. Nobody has to raise their voice for the pressure to arrive. You only need to watch someone claim precisely what you needed.
Its replayability may not be limitless, but that does little to diminish its appeal. Resurgence is a tough, thematic, polished medium euro, different enough to stand out without making a fuss.
Resurgence is a tough, thematic, polished medium euro, different enough to stand out without making a fuss.
TheCuttlefish
Source: BoardGameGeek
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