Review
Throne of Allegoria
Throne of Allegoria is a neat hidden-bidding game of medieval ambition, with a gentler learning curve than its reputation suggests. Beneath the waiting for a vacant throne is a pleasingly sharp game of pressure and opportunity.
- Published
- 2019
- Designer
- Robin Lees, Steve Mackenzie
- Publisher
- Spielworxx
- Players
- 2–4
- Playing time
- 120 min
I have a weakness for Spielworxx games: the sort of mildly irrational adult weakness that makes a small box feel essential to the shelf. Happily, Throne of Allegoria is more than a collector’s indulgence. It is a very good little hidden-bidding gem, and far less forbidding than its reputation for complexity would have you believe.
We are medieval lords awaiting the Queen’s final departure from the throne, with hidden bidding at the centre of it all. Each choice has that neat little pinch of tension: how much can I commit without looking desperate? The game keeps your attention on where to place your influence and what it is worth.
Happily, Throne of Allegoria is more than a collector’s indulgence. It is a very good little hidden-bidding gem, and far less forbidding than its reputation for complexity would have you believe.
WhiteColarGamer
Around those contests, players fight and trade with one another. This is not a group politely waiting for a royal funeral; you look for an advantage, step into somebody else’s path, and try to profit from the waiting itself. The interaction has teeth without turning the table into work.
Cleverly arranged and pleasantly brisk in motion, Throne of Allegoria is one of those quietly excellent games that earns its space on the shelf.
Cleverly arranged and pleasantly brisk in motion, Throne of Allegoria is one of those quietly excellent games that earns its space on the shelf.
WhiteColarGamer
Source: BoardGameGeek
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