Review

Transatlantic

Transatlantic is not merely a “dry copy” of Concordia: across my four plays, it has proved pleasant, interactive, and strategically deep.

Transatlantic

Transatlantic

Published
2017
Designer
Mac Gerdts
Publisher
PD-Verlag, Rio Grande Games
Players
2–4
Playing time
120 min

A strong gaming weekend ended exactly as it should have, with a favourite Gerdts title. I understand why plenty of people place it next to Concordia and dismiss it as a dry imitation, but I think that description does it a disservice. This was my fourth time playing it and, so far, it has left me with the same pleasant feeling every time.

In the classic ruleset, the central dilemma I notice is when to turn my hand over. Waiting is rewarded, so this is not merely a procedural move: you need to read when it benefits you to hold off, and when you simply cannot postpone it any longer.

This time I tried the ribbons variant for the first time. I liked it, although I am not yet sure I prefer it to the classic system. In any case, the game has enough interaction that choices at the table do not become a solitary exercise, while its strategic depth keeps those decisions interesting.

I would not call it better merely because it resembles Concordia, nor worse because some people see a family resemblance. For me, Transatlantic stands perfectly well on its own: pleasant, honest, and substantial enough that I want to come back to it again.

Source: BoardGameGeek

0 comments

Read on

All reviews →
  • Phoenix New Horizon

    Phoenix New Horizon is a somewhat kinky worker-placement euro with plenty of engine building and slightly more interaction than the genre usually offers. It is not bad at all, but its turn-order mechanism left me annoyed, especially at four players.

    TheCuttlefish · 22 Jul 2026
  • Knee Deep in Hexes

    A fair, zero-luck game for two that brings the tension of a classic resource-rush RTS to the table. Its rules are simple, but it is far more cunning than it first appears.

    TheCuttlefish · 22 Jul 2026
  • Lairs

    Lairs is Battleship with dungeons, monsters, and loot: a clever game with an asymmetric idea and a wonderfully light mood. The base box works nicely for younger players, while any expansion opens it up for older ones too.

    TheCuttlefish · 22 Jul 2026

More by TheCuttlefish →