Review
Trinidad
Trinidad is an unusual, substantial euro city-builder with several clever ideas, but the finished shape does not quite earn all that invention. Its scoring seems to pull the game in the wrong direction.
- Published
- 2022
- Designer
- Michele Quondam
- Publisher
- Giochix.it
- Players
- 1–5
- Playing time
- 150 min
Trinidad is the sort of odd euro that catches the eye because it does not look like another item from the usual shelf. It is large, full of ideas, and contains enough clever design work to keep boredom away. It also feels a little like a game that stopped half a step short of the finish line.
At its core, it is a city-builder: the city is where your choices unfold, and progress runs through more than one system. This is not a design built around one tidy central notion; it has plenty of moving parts, and several of them are genuinely smart.
It also feels a little like a game that stopped half a step short of the finish line.
EdgyJellyfish
That abundance also accounts for its considerable length. Trinidad asks for your time and gives plenty of game in return, but the final scoring does not convincingly bind together what came before. Players work through an interesting piece of city construction, then arrive at an accounting exercise that appears to have been looking elsewhere.
It could have been much better with different scoring. As it stands, I would recommend it only to people genuinely tired of more of the same and looking for an odd euro, even when the oddness does not consistently produce a good result.
As it stands, I would recommend it only to people genuinely tired of more of the same and looking for an odd euro, even when the oddness does not consistently produce a good result.
EdgyJellyfish
Source: BoardGameGeek
0 comments
Sign in to react or comment.


