Review

Vijayanagara: The Deccan Empires of Medieval India, 1290-1398

Vijayanagara is the first game in ICS, GMT’s COIN spin-off, and it proved far more interesting than its theme initially promised me. It is a tight, strictly three-player conflict game with a clean running time, room for planning, and dice in combat.

Vijayanagara: The Deccan Empires of Medieval India, 1290-1398

Vijayanagara: The Deccan Empires of Medieval India, 1290-1398

Published
2024
Designer
Cory Graham, Mathieu Johnson, Aman Matthews, Saverio Spagnolie
Publisher
GMT Games
Players
1–3
Playing time
120 min

The first game in the Irregular Conflict Series, GMT’s COIN spin-off that in practice speaks almost the same language, did not win me over with its theme. Medieval India here left me—and, I suspect, quite a few fellow BLTGers—rather indifferent. But as a COIN junkie, I had to try it. Thankfully, Vijayanagara had much more to say at the table than I expected from its historical wrapping.

The changes to the ICS ruleset were the first thing that drew me in. The foundation remains familiar to anyone who has played a COIN game, yet the game sets up its map and develops over the course of play in a way that gives it its own identity. I did not feel as though I was merely moving from one tactical problem to the next: here it is easier to look ahead and try to build a strategy with a longer horizon.

The game is strictly for three players, and at that count it produces something very satisfying. There is honest-to-goodness fighting, with players putting pressure on one another across the map, but also enough room to organise your plan rather than constantly putting out fires. A bonus for me is that combat is resolved with a die—yes, I completely understand why that may freak some people out, but I found it welcome.

If you are a regular group of three and the COIN family appeals to you, this is absolutely worth a look. It has honest depth, honest conflict, and an honest running time: just about two hours, even including the explanation. A very positive start for ICS.

Source: BoardGameGeek

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