Review

Aeon's End: The New Age

Aeon's End: The New Age keeps the original's satisfying marriage of deckbuilding and boss fights, then lets its campaign unfold at an unhurried pace. It is a very solid box to revisit now and then rather than race through.

Aeon's End: The New Age

Aeon's End: The New Age

Published
2019
Designer
Jenny Iglesias, Nick Little (I), Kevin Riley
Publisher
Action Phase Games, Indie Boards & Cards, Frosted Games
Players
1–4
Playing time
60 min

The original Aeon's End made a fine impression on me because its deckbuilding actually felt like a boss fight, not merely a card game in which your deck improves. The New Age knows exactly what it is building on: new cards, new enemies, and a campaign that does not demand to be consumed in a single weekend.

At its centre, this is deckbuilding put to work against a monster. You build up what you can do while the fight insists that you use those tools well. That is the neat part: the mechanisms do not sit beside the theme as decoration; they give the confrontation the pace and pressure of a proper boss battle.

The original Aeon's End made a fine impression on me because its deckbuilding actually felt like a boss fight, not merely a card game in which your deck improves.
WhiteColarGamer

The progressive story campaign introduces its cards gradually rather than emptying the whole box onto the table at once. Alongside the new enemies, that makes each return feel like a small reveal; our first attempt at the opening monster went badly, and on the second we beat it by the narrowest margin.

I came away very pleased. This is the sort of game I can bring out once a month, continue at my own pace, then put back on the shelf without it feeling neglected. For the solitary player's cave, it is a very decent box and, quietly, an excellent one.

For the solitary player's cave, it is a very decent box and, quietly, an excellent one.
WhiteColarGamer

Source: BoardGameGeek

0 comments

Read on

All reviews →
  • Review EPOS: A Gentes Game

    EPOS: A Gentes Game gives the much-loved Gentes a modest polish and a campaign of scenarios that seems ready to pull it in fresh directions. Its one serious demand is a properly organised box.

    WhiteColarGamer · 25 Aug 2026
  • Review Cold War: CIA vs KGB

    Cold War: CIA vs KGB is not the last word in games about its subject. But for a child trying to understand a war with no famous battlefield attached, it is a gentle and useful place to begin.

    WhiteColarGamer · 25 Aug 2026
  • Review Propolis

    Propolis is a fresh, light city builder with pleasing resource management and the good sense to finish in under an hour. It offers enough shape to feel satisfying without asking for an entire evening.

    WhiteColarGamer · 25 Aug 2026

More by WhiteColarGamer →