Review

Atiwa

Atiwa is a brisk, honest Uwe Rosenberg engine builder, but its “advanced” label oversells both its weight and its finish. It has a useful place as a bridge to heavier euros, though it does not quite arrive as the polished Lookout release one expects.

Atiwa

Atiwa

Published
2022
Designer
Uwe Rosenberg
Publisher
Lookout Games, 999 Games, GoKids 玩樂小子
Players
1–4
Playing time
120 min

Lookout, Uwe Rosenberg, and an “advanced” label ought to be a comforting little promise after a Tuesday at work: sit down, make sensible things happen, feel briefly competent. Atiwa only partly delivers on it. It feels as though it reached the table before every loose end had been tied; my copy had components missing from the box, and the negative scoring tiles mentioned in the manual were never printed. That is an unusually awkward omission from Lookout, rather like finding a good coat with one sleeve absent.

At its centre, Atiwa is a cheerful engine builder in recognisably Rosenberg territory. You gradually assemble your own productive arrangement, look for choices that make it yield more effectively, and enjoy the neat sense of a small personal system settling into place.

That is an unusually awkward omission from Lookout, rather like finding a good coat with one sleeve absent.
WhiteColarGamer

It also moves quickly, which is much to its credit: it does not hold everyone hostage to a supposedly advanced rules burden. Player interaction is not the evening’s headline act; the emphasis is on tending your own engine, while the theme of people eating bats remains odd enough that it does little to make the invitation warmer.

As released, I suspect players seeking a genuinely advanced game will pass it by, while everyone else may linger over its unfinished edges and grumble. Still, there is a sound idea underneath: Atiwa is quietly good for introducing someone to more involved euros, provided you do not promise it wants to be more than it is.

Atiwa is quietly good for introducing someone to more involved euros, provided you do not promise it wants to be more than it is.
WhiteColarGamer

Source: BoardGameGeek

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