Review

Dinosaur Island

Dinosaur Island is a cute, uncomplicated, slightly chunky production euro. It makes a solid way into medium-weight games of this sort, even if it does not yet have much bite.

Dinosaur Island

Dinosaur Island

Published
2017
Designer
Jonathan Gilmour-Long, Brian Lewis
Publisher
Pandasaurus Games, Angry Lion Games
Players
1–4
Playing time
120 min

Dinosaur Island has a cute, slightly chunky presence that wins you over before you have started looking for grand design theories. On the table, it feels like a small colourful promise that, after work, you might do something more exciting than stare at another screen.

It keeps that promise, up to a point. This is simple, pleasant, approachable stuff: a useful gateway into medium-weight, production-focused euros. It does not bury you in procedure or ask you to arrive with a notebook. It gets you going and lets the evening breathe.

On the table, it feels like a small colourful promise that, after work, you might do something more exciting than stare at another screen.
WhiteColarGamer

What it lacks is a little more pressure, a little more heat in the decisions. I would like the expansion to supply that depth, because the base game is more likeable than truly demanding.

For now, it is a good dinosaur gateway euro: pleasant, approachable, and quietly honest.

For now, it is a good dinosaur gateway euro: pleasant, approachable, and quietly honest.
WhiteColarGamer

Source: BoardGameGeek

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