Review
Dinosaur Island
Dinosaur Island is a cute, uncomplicated, slightly chunky production euro. It makes a solid way into medium-weight games of this sort, even if it does not yet have much bite.
- Published
- 2017
- Designer
- Jonathan Gilmour-Long, Brian Lewis
- Publisher
- Pandasaurus Games, Angry Lion Games
- Players
- 1–4
- Playing time
- 120 min
Dinosaur Island has a cute, slightly chunky presence that wins you over before you have started looking for grand design theories. On the table, it feels like a small colourful promise that, after work, you might do something more exciting than stare at another screen.
It keeps that promise, up to a point. This is simple, pleasant, approachable stuff: a useful gateway into medium-weight, production-focused euros. It does not bury you in procedure or ask you to arrive with a notebook. It gets you going and lets the evening breathe.
On the table, it feels like a small colourful promise that, after work, you might do something more exciting than stare at another screen.
WhiteColarGamer
What it lacks is a little more pressure, a little more heat in the decisions. I would like the expansion to supply that depth, because the base game is more likeable than truly demanding.
For now, it is a good dinosaur gateway euro: pleasant, approachable, and quietly honest.
For now, it is a good dinosaur gateway euro: pleasant, approachable, and quietly honest.
WhiteColarGamer
Source: BoardGameGeek
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