Review

Gentes

Gentes did not disappoint me at all, even though my first game ended in a rather worrying score-line collapse. I definitely want to give it another shot—this time without 34 straight hours on my feet behind me.

Gentes

Gentes

Published
2017
Designer
Stefan Risthaus
Publisher
Spielworxx, Board Game Rookie, Dexker Games
Players
1–4
Playing time
90 min

Of the games we reheated lately, Gentes was one of the ones that stuck with me. Looking at how much we have played overall, maybe I am complaining for nothing because I am simply insatiable; in this case, though, I have no such complaint. The game did not disappoint me—I was just very puzzled by the way my score collapsed.

The game worked for me mainly as a race to manage my choices towards points. As it went on, I felt I was playing decently and had not made any obvious, spectacular mistake that could explain what was happening.

And yet the final picture was almost a double score in my opponent's favour. That is exactly what I want to look at again at the table: where I lost touch, which choices proved less efficient, and how the flow of the game punishes mistakes that do not seem at all obvious in the moment.

I am not delivering a final verdict yet, not because Gentes left me indifferent, but because the opposite happened. I definitely want to play it again on a day when I have not been on my feet for 34 hours straight. Third time lucky, as they say.

Source: BoardGameGeek

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