Review
Union Stockyards
A pure no-luck economic game where I build a slaughterhouse empire with a little Tetris-like spatial flavour. It is not revolutionary, but it is simple, smooth, and very enjoyable on the table.
- Published
- 2023
- Designer
- Duane Wulf
- Publisher
- Solid Rock Games, Maldito Games
- Players
- 2–5
- Playing time
- 90 min
In Union Stockyards, I step in with a meat-magnate mindset: I take the family business and try to turn it into a slaughterhouse empire. It is a zero-luck economic game, with bonus building and a pleasing Tetris-like feel to placement.
At its core, the game has me grow my business through economic choices and construction. Its premise does not necessarily look exciting when I read it: on paper, it can seem a little “meh.” But once I sit down to play, its economic system pulls me in and the decisions find their rhythm.
Interaction comes through that economic race and through how I arrange my buildings. I do not have to wrestle with heavy or confusing procedures; the rules are relaxed and the flow stays clear, leaving room for the game rather than for leafing through instructions.
I would not call it revolutionary, nor a title on the level of Splotter. But I would call it a good game, with an okay length and a good overall experience. It is high on the list of games we would all happily play again. Plus bacon.
Source: BoardGameGeek
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