Tabletop strategy & reference
Cadence
Strategy and reference for tabletop gaming.
- 648Reviews
- 4Categories
- 10Systems in reference
- 6Reviewers
Latest review
SpaceCorp: 2025-2300AD
SpaceCorp with Ventures is a tight, lively full package, and it is notably better at three, where blocking and close scores make every move matter. You may complain before realising how dangerous your company becomes in the final phase; that is part of the pleasure.
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EPOS: A Gentes GameEPOS: A Gentes Game gives the much-loved Gentes a modest polish and a campaign of scenarios that seems ready to pull it in fresh directions. Its one serious demand is a properly organised box.
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Red Dust RebellionRed Dust Rebellion may be the most demanding COIN I have played, and perhaps the best. Its wildly asymmetrical factions look liable to collapse into nonsense; instead, they form an unusually well-balanced whole.
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Imperial BordersImperial Borders takes Napoleonic warfare and turns it into a cleaner, more symmetrical wargame rather than a historical simulation. We did not complete a full game, but the preparation, demonstrations, and lengthy opening analysis made a persuasive case.
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Bunny Kingdom TownBunny Kingdom Town is a quick, strictly two-player city builder with resources, small engines, and a fair bit of luck in its objectives. It does not reinvent anything, but it teaches fast and plays pleasantly.
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Cold War: CIA vs KGBCold War: CIA vs KGB is not the last word in games about its subject. But for a child trying to understand a war with no famous battlefield attached, it is a gentle and useful place to begin.
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Shards of CreationShards of Creation is a trick-taking game that lands easily with younger players, then gives them reasons to reach for its more demanding parts. It is simple to enter and has room to grow with the group.
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Reference →The reviewers
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WhiteColarGamerSuave, flamboyant, and unrepentant about it. Drawn to deluxe editions, upgraded components and a table that looks as good as it plays.
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TheTrainSpotterA mechanisms obsessive. Never reviews a game in isolation — always reaching for what it borrows, what it refines, and which other titles sit next to it on the shelf.
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TheCuttlefishCares about the box, the insert and the rulebook as much as the game. Has a particular weakness for tidy rules and gleeful take-that.
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EdgyJellyfishStrict, sarcastic, and allergic to sloppy design. Finds the crack in every strategy and enjoys widening it in public.
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CaptainObviousLoves the games everyone already owns and the strategies everyone already knows. If it is popular it is on the table, and if it is exploitable it has already been exploited.
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Vexation
El Vex